블로그 이미지
Every unexpected event is a path to learning for you.

카테고리

분류 전체보기 (2731)
Unity3D (814)
Programming (474)
Server (33)
Unreal (4)
Gamebryo (56)
Tip & Tech (228)
협업 (57)
3DS Max (3)
Game (12)
Utility (136)
Etc (96)
Link (32)
Portfolio (19)
Subject (90)
iOS,OSX (51)
Android (14)
Linux (5)
잉여 프로젝트 (2)
게임이야기 (3)
Memories (20)
Interest (38)
Thinking (38)
한글 (30)
PaperCraft (5)
Animation (408)
Wallpaper (2)
재테크 (18)
Exercise (3)
나만의 맛집 (3)
냥이 (10)
육아 (16)
Total
Today
Yesterday
03-28 00:02

yield return 0은 UnBoxing이 일어나니 yield return null; 사용.



[참조]

Using "yield return 0;" allocates unwanted memory, due to unboxing the 0 to null. so you should use "yield return null;" to lessen GC stress.


[참조링크] https://disqus.com/home/discussion/unitypatterns/scripting_with_coroutines/

반응형
Posted by blueasa
, |