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공지사항

태그목록

using UnityEngine;
 using System.Collections;
 using UnityEngine.UI; // Required when Using UI elements.
 
 public class AlphaButton : MonoBehaviour
 {
     public float AlphaThreshold = 0.1f;
 
     void Start()
     {
         this.GetComponent<Image>().alphaHitTestMinimumThreshold = AlphaThreshold;
     }
 }



[출처] https://answers.unity.com/questions/821613/unity-46-is-it-possible-for-ui-buttons-to-be-non-r.html

[참조] http://www.devkorea.co.kr/bbs/board.php?bo_table=m03_qna&wr_id=68902

Posted by blueasa

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