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Answer by Diet-Chugg 

If you are using FIlezilla to upload your asset bundles. Try inside of FIlezilla Transfer>Transfer Type>BInary. then delete your build and asset bundles and re-upload them. It worked for me.

[한글] 전송-전송 유형-바이너리 로 변경



[출처] http://answers.unity3d.com/questions/1140569/error-failed-to-decompress-data-for-the-assetbundl.html

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