블로그 이미지
Every unexpected event is a path to learning for you. blueasa

카테고리

분류 전체보기 (2795)
Unity3D (852)
Programming (478)
Server (33)
Unreal (4)
Gamebryo (56)
Tip & Tech (185)
협업 (61)
3DS Max (3)
Game (12)
Utility (68)
Etc (98)
Link (32)
Portfolio (19)
Subject (90)
iOS,OSX (55)
Android (14)
Linux (5)
잉여 프로젝트 (2)
게임이야기 (3)
Memories (20)
Interest (38)
Thinking (38)
한글 (30)
PaperCraft (5)
Animation (408)
Wallpaper (2)
재테크 (18)
Exercise (3)
나만의 맛집 (3)
냥이 (10)
육아 (16)
Total
Today
Yesterday

You can check against UnityEngine.iOS.Device.generation

Note that you'll need Unity 2017.2 or higher to detect iPhone X. 

Unity 5.6.5f1 also seems to support the iPhoneX enum, even though it's not listed in the 5.6 docs. 

  1. bool deviceIsIphoneX = UnityEngine.iOS.Device.generation == UnityEngine.iOS.DeviceGeneration.iPhoneX;
  2. if (deviceIsIphoneX) {
  3. // Do something for iPhone X
  4. }


To check against iPad, you could probably go:

  1. bool deviceIsIpad = UnityEngine.iOS.Device.generation.ToString().Contains("iPad");
  2. if (deviceIsIpad) {
  3. // Do something for iPad
  4. }


[출처] https://answers.unity.com/questions/1432365/how-to-detect-iphone-x-or-ipad-using-iosdevicegene.html

반응형
Posted by blueasa
, |