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Xcode 15

Unity 2023.3.10f1

----

 

[Xcode Build Error]

Assertion failed: (false && "compact unwind compressed function offset doesn't fit in 24 bits"), function operator(), file Layout.cpp, line 5758.

 

Xcode 15로 업데이트 후 빌드를 했더니,

유니티 빌드는 정상적으로 됐는데 Xcode로 넘어와서는 위와 같은 에러를 내면서 빌드가 안된다.

혹시나해서 Mac OS 14로 업데이트도 해봤는데 빌드 실패함.

 

OTHER_LDFLAGS에 -ld_classic을 추가하라는 내용을 보고(아래 링크 참조) 추가해서 정상적으로 빌드 되는 것을 확인 함.

 

    ...
    var pbxProject = new PBXProject();
    pbxProject.ReadFromFile(projectPath);
 
    //Unity Framework
    target = pbxProject.GetUnityFrameworkTargetGuid();
    pbxProject.AddBuildProperty(target, "OTHER_LDFLAGS", "-ld_classic");

 

 

[참조] https://forum.unity.com/threads/project-wont-build-using-xode15-release-candidate.1491761/#post-9355667

 

Bug - Project won't build using Xode15 release candidate.

Hi there, just tried to build the project using Xcode15 RC (Released yesterday). And failed with the following error: Showing Recent Issues...

forum.unity.com

[참조] https://issuetracker.unity3d.com/issues/building-projects-with-il2cpp-scripting-backend-for-apple-platforms-fails-with-xcode-15-dot-0b6-or-newer

 

Unity IssueTracker - Building projects with IL2CPP scripting backend for Apple platforms fails with Xcode 15.0b6 or newer

Xcode >= 15.0b6 contains a change to the "ProductName" in the "version.plist", which Unity will fail to parse. Because of that, U...

issuetracker.unity3d.com

 

 

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