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using System;
using
System.Collections.Generic;
using
System.ComponentModel;
using
System.Data;
using
System.Drawing;
using
System.Linq;
using
System.Text;
using
System.Windows.Forms;
using
System.Runtime.InteropServices;
using
System.Text.RegularExpressions;


namespace
Color_tool
{
public partial class Form1 : Form
{
   
Regex rgbInputR;
   
Regex rgbInputG;
   
Regex rgbInputB;

   
Match R, G, B;
   
int r;
   
int g;
   
int b;


   
string colorX;

   
[DllImport("gdi32")]
   
private static extern int GetPixel(IntPtr hdc, int x, int y);
   
[DllImport("User32")]
   
private static extern IntPtr GetWindowDC(IntPtr hwnd);

   
private static readonly IntPtr DesktopDC = GetWindowDC(IntPtr.Zero);

   
public static System.Drawing.Color GetPixelAtCursor()
   
{
       
System.Drawing.Point p = Cursor.Position;
       
return System.Drawing.Color.FromArgb(GetPixel(DesktopDC, p.X, p.Y));
   
}

   
public Form1()
   
{
       
InitializeComponent();
   
}

   
private void Form1_Load(object sender, EventArgs e)
   
{
        button1
.BackColor = Color.Black;
   
}

   
private void timer1_Tick(object sender, EventArgs e)
   
{
        colorX
= GetPixelAtCursor().ToString();
       
Color backX = GetPixelAtCursor();
       
this.BackColor = Color.FromArgb(r,g,b);
        label1
.Text = colorX;
        RGB_value
();
   
}

   
private void button1_Click(object sender, EventArgs e)
   
{
       
if (timer1.Enabled == false)
            timer1
.Enabled = true;
       
else
            timer1
.Enabled = false;
   
}

   
private void RGB_value()
   
{
        rgbInputR
= new Regex(@"(?<=R=)\d{0,3}");
        rgbInputG
= new Regex(@"(?<=G=)\d{0,3}");
        rgbInputB
= new Regex(@"(?<=B=)\d{0,3}");

       
Match R, G, B;

        R
= rgbInputR.Match(colorX);
        G
= rgbInputG.Match(colorX);
        B
= rgbInputB.Match(colorX);
       
//had to flip the R and B ???
        b
= int.Parse(R.Groups[0].Value);
        g
= int.Parse(G.Groups[0].Value);
        r
= int.Parse(B.Groups[0].Value);
   
}
 
}
}





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