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03-29 07:22

Button Cooldown effect

Unity3D/NGUI / 2012. 10. 16. 22:20

It's really simple. Create one UISprite. Give it a grey tint. Now create a UIFilledSpriteusing the same sprite texture, right on top of the original. Set it to radial 360. That's it, really. Drag the filled sprite's slider to see it change.



참조 : http://www.tasharen.com/forum/index.php?topic=539.msg2724#msg2724


출처 : http://www.tasharen.com/forum/index.php?topic=1205.msg6124#msg6124

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