[Link] Rim lighting and realtime shadows for sprites in Unity (2D)
Unity3D/Shader / 2019. 8. 19. 17:51
Rim lighting and realtime shadows for sprites in Unity (2D) – 1/2
Rim lighting and realtime shadows for sprites in Unity (2D) – 2/2
[github] https://github.com/Rafarfn/SpriteLighting
반응형
'Unity3D > Shader' 카테고리의 다른 글
[펌] Photoshop Blend Modes Without Backbuffer Copy (0) | 2020.12.14 |
---|---|
[링크] 쉐이더 코드 사이트 (0) | 2020.06.18 |
[펌] 유니티에서 셰이더로 원, 둥근 사각형 만들기 (0) | 2019.08.06 |
[펌] 2D Sprite Outlines in Unity (0) | 2018.05.21 |
[펌] Super-Blur: Screen and UI gaussian blur for Unity (0) | 2017.02.09 |