블로그 이미지
Every unexpected event is a path to learning for you. blueasa

카테고리

분류 전체보기 (2797)
Unity3D (853)
Programming (479)
Server (33)
Unreal (4)
Gamebryo (56)
Tip & Tech (185)
협업 (61)
3DS Max (3)
Game (12)
Utility (68)
Etc (98)
Link (32)
Portfolio (19)
Subject (90)
iOS,OSX (55)
Android (14)
Linux (5)
잉여 프로젝트 (2)
게임이야기 (3)
Memories (20)
Interest (38)
Thinking (38)
한글 (30)
PaperCraft (5)
Animation (408)
Wallpaper (2)
재테크 (18)
Exercise (3)
나만의 맛집 (3)
냥이 (10)
육아 (16)
Total
Today
Yesterday

[추가] 2021-08-05 확인

GoogleMobileAds v6.0.1(2021-06-27 업데이트)에서 수정됐다.

https://github.com/googleads/googleads-mobile-unity/releases/tag/v6.0.1

------------------------------------------------------------------------

 

GoogleMobileAds v6.0.0이 나와서 설치했는데 iOS에서 Build Error가 나서 확인해보니 GoogleMobileAds v6.0.0 버그 같다.

 

아래와 같이 Workaround.m 파일을 만들어서 추가하면 해결 된다.

------------------------------------------------------------------------

qbit86 commented 2 days ago

@onom88
It would probably be sufficient to reduce Assets/Plugins/iOS/Workaround.m to just this, with no headers needed at all:
// Workaround for https://github.com/googleads/googleads-mobile-unity/issues/1616

typedef const void *GADUTypeInterstitialRef;

typedef const void *GADUTypeRewardedAdRef;

typedef const void *GADUTypeRequestRef;

void GADURequestInterstitial(GADUTypeInterstitialRef interstitial, GADUTypeRequestRef request) { }

void GADURequestRewardedAd(GADUTypeRewardedAdRef rewardedAd, GADUTypeRequestRef request) { }

 

 

[링크] https://github.com/googleads/googleads-mobile-unity/issues/1616

 

Build iOS failed: Undefined symbols for architecture arm64: "_GADURequestInterstitial" · Issue #1616 · googleads/googleads-mob

Unity version: 2020.3.1 - 2020.3.6 Google Mobile Ads Unity plugin version: 6.0.0 Platform: iOS Platform OS version: n/a Any specific devices issue occurs on: n/a Mediation ad networks used, and the...

github.com

 

반응형
Posted by blueasa
, |