[펌] ITMS-90427: Invalid Swift Support
found a solution here https://forum.unity.com/threads/2019-3-validation-on-upload-to-store-gives-unityframework-framework-contains-disallowed-file.751112/ specifically from reply #38 from a user called Melnikovv
[In XCode]
Set yes on Always Embed Swift Standard Libraries in target Unity-iPhone in Build Settings.
Set no on Always Embed Swift Standard Libraries in target UnityFramework in Build Settings.
This worked for me.
I also had another issue with Unity In App Purchasing that required me to downgrade to version 3.1.0. I think that is an unrelated issue but I'm putting it here just in case.
Hope this helps someone
[출처] https://github.com/googleads/googleads-mobile-unity/issues/2126
Admob 7.1.0 - iOS - ITMS-90427: Invalid Swift Support - The expected dylibs are missing · Issue #2126 · googleads/googleads-mo
Environment: Unity version: 2020.3.36f1 Google Mobile Ads Unity plugin version: 7.1.0 Platform: iOS Platform OS version: 15+ Mediation ad networks used, and their versions: -> AdColony 2.6.0 -&g...
github.com
と、思ったのですが、アップロードの過程でリジェクトされていました。
”ITMS-90427: Invalid Swift Support – The expected dylibs are missing from the app’s Framework location, such as /Payload/●●●.app/Frameworks.”とメールが来てました。
どこか設定がわるかったのかもしれません。
結局、Always Embed Swift Standard Librariesの項目を、Unity-iPhone、Unity-iPhoneTest、UnityFrameworkの全てで、”No”にしたところ、全てアップロードまでスムーズに通りました。
[Unity]「ERROR ITMS-90206」が出てAppStoreへバイナリがアップロードできなくなったお話
はじめに先日UnityでビルドしたiOSのアプリをバージョンアップの為にAppStoreへ新しいバイナリをアップロードしたらエラーが出たので、その時の状況と対応方法を紹介しようと思います。環境
nobushiueshi.com
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