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Text Gizmo

Unity3D/Tips / 2014. 2. 7. 16:41


  1. void OnDrawGizmos() {
  2.     Handles.Label(transform.position, transform.name);
  3. }


출처 : http://forum.unity3d.com/threads/27902-Text-Gizmo


참조 : http://tsubakit1.hateblo.jp/entry/2014/07/25/222017


참조 : http://docs.unity3d.com/Documentation/ScriptReference/Handles.Label.html


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