블로그 이미지
Every unexpected event is a path to learning for you. blueasa

카테고리

분류 전체보기 (2797)
Unity3D (853)
Programming (479)
Server (33)
Unreal (4)
Gamebryo (56)
Tip & Tech (185)
협업 (61)
3DS Max (3)
Game (12)
Utility (68)
Etc (98)
Link (32)
Portfolio (19)
Subject (90)
iOS,OSX (55)
Android (14)
Linux (5)
잉여 프로젝트 (2)
게임이야기 (3)
Memories (20)
Interest (38)
Thinking (38)
한글 (30)
PaperCraft (5)
Animation (408)
Wallpaper (2)
재테크 (18)
Exercise (3)
나만의 맛집 (3)
냥이 (10)
육아 (16)
Total
Today
Yesterday

'TexturePacker'에 해당되는 글 1건

  1. 2016.05.10 [펌] TexturePacker

[펌] TexturePacker

Unity3D/Plugins / 2016. 5. 10. 12:32

[링크] https://www.codeandweb.com/texturepacker



[링크] Quickstart Guide with TexturePacker and Unity





Tutorials for Unity:
Sprite Sheets &
Normal Mapped Sprites

We currently have 2 detailed tutorials for Unity,
scroll down for our Quickstart Guide.











Quickstart Guide with TexturePacker and Unity

This overview shows you how to create your first sprite sheet and import it into your unity project.

These 6 steps will cost you only 5 minutes - but make your development much easier. Promised!

1.
Open TexturePacker, select
Unity - Texture2D sprite sheet
as framework.

TexturePacker: Select Unity Texture2D as framework

2.
Add sprites ...

Drag & drop sprites
onto TexturePacker.


... or folders

TexturePacker adds
all sprites inside the folder
and updates the texture
when the content changes.

Add Sprites to TexturePacker


3.
Set output files
Make sure to set the output path of both files inside the Assets folder of your Unity project.



Set the output path for your files


4.
Optional: Set Trim mode and Pivot Point.

Crop removes transparency from sprites, allowing a better packing ratio.




5.

Click Publish sprite sheet to write the sprite sheet to your Unity project




6.

Download and install our free
TexturePacker Importer
TexturePacker Importer
Free download from Unity Asset Store 

The sprite sheet is updated after each publish.




TexturePacker allows you to set a Pivot Point and Trim your sprite





TexturePacker: Click Publish sprite sheet







Your files will be imported automatically when using TexturePacker Importer





반응형
Posted by blueasa
, |